Flesh and Digital Sovereignty

I’m going to talk a bit more about some influences for my latest project Halls of Galeria in this post, I aluded to a few of these artists and concepts in my proposal. Depending on the page layout you might be able to see the first thumbnail, so you might already know things are about to get weird, so consider this your content warning!

@Cool3dworlds / Brian Tessler and Jon Baken

Cool 3d Worlds is a project by Brian Tessler and Jon Baken, both 2d artists and musicians who make in 2015 started making bizarre animations on the platform Vine. Since then they have gained massive popularity with their recognizable style, doing work for MTV, Nike, and Adult Swim.

I can’t remember when I first saw their work, but i remember being obsessed with it! Around the same time I was still obsessed with anything that had a counter cultural spin to it, bizarre content like Tim and Eric’s Awesome Show Great Job, and Aqua teen hunger force. there is definitely an element of “this is so weird and only I can understand it” happening here with young Jake, but the work definitely has merits beyond it’s oddity.

Something that really sticks out in all their videos is the freedom with which the ‘camera’ moves between vastly different scenes, like waking up from a dream only to find that you’re in another dream. The worlds all have a strange sense of structure, while hard to follow, there is usually a diving into a specific element, only to pull back and reveal all these odd creatures inhabiting the same space.

@Flesh_Dozer / Jess Johnson

New Zealand born artist Jess Johnson’s work is highly recognizable, and takes full advantage of modern technologies. Johnson talks about being the master of her own world, and that building these digital realms is a source of control for her. Visually there are obviously similarities between my current work and her style, but I feel with Johnson her images focus on a very visceral experience of pattern and movement, what I am aiming for is a more discordant world with more organic feeling experiences.

Above is a great artist profile on Johnson, and it also features Simon Ward, who has been animating Johnsons work.

Anor Londo / Dark Souls

For anyone from the art world, this is probably where I should bid you farewell, I’m going full nerd right now.

Before the release of Dark Souls 3 I got really into the souls community through lore videos and playthroughs. Content creators like EpicNameBro and VatiVidya made videos that were so earnest and loving towards this game series, attempting to explain a world that gives very little away through narrative means. They relied on item descriptions, cryptic dialogue, and illusions to religion and architecture to understand how the world was formed and persists.

It’s hard to describe the feeling that playing these games gives, but there is a profound sense of emptiness, but also importance. It’s hard to know though, if I hadn’t got caught in the hype of the community would I still feel the same about the games? They’re amazing simply for their gameplay, but the mythology surrounding the digital world you inhabit is really what transforms the games from simple media to an experience.

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